Rio's Games
www.riosgames.com/
Error! The "meta description" is missing, the page has no summary description!
- Make the site mobile device friendly.
- Select one version of your site as main and make a redirect from other versions to that one.
- Avoid using deprecated HTML tags.
- Implement the viewport meta tag.
URL
Domain : www.riosgames.com/
Character length : 18
Title
Rio's Games
Keywords (meta keywords)
Good! The website does not use “meta keywords”.
Open Graph Protocol
Error! The website does not use the OG (Open Graph) protocol.
Dublin Core
Dublin Core is not used
Underscores in the URLs
Good! No underscore (_) found in the URLs.
Search engine friendly URLs
Good! The website uses SEO friendly URLs.
Checking the robots.txt file
The robots.txt file is missing!
Social Engagement
No info found.
Doctype
Missing doctype element
Encoding
Error! The character encoding setting is missing!
Language
Error! No language localization is found.
Title
Rio's Games
Character length : 11
Good! The title’s length is between 10 and 70 characters.
Character length : 11
Good! The title’s length is between 10 and 70 characters.
Text / HTML ratio
Ratio : 36%
Good! The text / code ratio is between 25 and 70 percent.
Good! The text / code ratio is between 25 and 70 percent.
Headings
H1 | H2 | H3 | H4 | H5 | H6 |
---|---|---|---|---|---|
1 | 0 | 0 | 0 | 0 | 0 |
Heading structure in the source code
- <H1> My name is Andrij Pilkiw and this is a site detailing some of my work.Here is a copy of my resume. Lighting DemoProcedurally generated height map terrain Multiple animated dynamic colored light sources Unified lighting model: multiple dynamic per-pixel cast shadows with self shadowing for all objects in the world Day night cycle: the sun casts correct shadows on land, water and objects Water with freznel based reflection/refractions show reflections correctly based on angle of view Dynamic waves based on octives perlin noise provide natural non repeating animations Written in C using OpenGL as the graphics interface and GLSL as the vertex and fragment shading language Custom importer compiles VRML, Targa and font file into a unified .bin file Please note that the system requirements for this are VERY steep. This was tested on a 2.0GHz AMD with 2G of RAM and a 512M ASUS GeForce 8800GT. Lighting Demo Back to the Bay3D open world 360 degree shooter Procedurally generated height map terrain and textures Dynamic colored lighting, shadows and reflection Complex AI enemies - scouts call to other units Hundreds of bullets on screen at one time Day/night cycle Hardware accelerated and coded in C Defend your base from attack Imports VRML and Targa files for game assets Requires a 3D video card. Back to the Bay demo I Hate Bugs !!!Bug vs. bug deathmatch game Software 3D engine Pseudo Phong highlighting Dynamic colored indexed lighting Client Server networked multi-player Procedurally generated levels Coded in C and assembly Custom font engine, level generator and targa converter Supports over 64 players at a time Requires at least a Pentium of some sort. bugs demo Contact me at: rio@riosgames.com
Word cloud
- lighting5
- dynamic5
- demo4
- procedurally3
- generated3
- colored3
- based3
- shadows3
- targa3
- cycle2
- engine2
- custom2
- world2
- font2
- vrml2
- water2
- bug2
- game2
- coded2
- requires2
- time2
- bugs2
- file2
- objects2
- height2
- back2
- map2
- terrain2
- multiple2
- bay2
- some2
- unified2
Keyword matrix
word | title | descriptions | heading |
---|---|---|---|
lighting | |||
dynamic | |||
demo | |||
procedurally | |||
generated | |||
colored |
Two Word cloud
- dynamic colored3
- procedurally generated3
- map terrain2
404 Page
The website has a 404 error page.
Flash content
Good! The website does not have any flash contents.
Frame
Good! The website does not use iFrame solutions.
Images
We found 7 images on this web page.
Alternate attributes for the following 7 images are missing. Search engines use "alt" tags to understand image content efficiently. We strongly recommend fixing this issue.
Alternate attributes for the following 7 images are missing. Search engines use "alt" tags to understand image content efficiently. We strongly recommend fixing this issue.
Mobile optimization
Error! This website is not optimized for mobile devices... It is optimized for devices which have at least 808px wide display!
Deprecated HTML elements
Good! No deprecated HTML tags are detected.
Redirection (www / not www)
Error! The web address is accessible with and without www!
Deprecated HTML elements
Good! No deprecated HTML tags are detected.
Printability
Suggestion! Unfortunately, no printer-friendly CSS found.
Meta Tag (viewport tag, mobile devices)
Error! The meta tag named viewport is missing.
Server response time
The server response time is fast enough.
Loading time
3,067 ms
Table layout
Error! Avoid using nested tables!
Render blocking resources
Good! No render blocking elements found!
Javascript
Good! Just a few javascript files are detected on the website.
File size of all javascript files combined
0.00
Javascript minifying
Great! The Javascript files are minified.
CSS
Good! Just a few CSS files are used on this website.
File size of all css files combined
0.00
CSS minifying
Great! The CSS elements are minified.
Uncompressed size of the of the HTML
0.00
Gzip compression
Your site uses compression.
Browser cache
The browser cache is set correctly for all elements.
File size of all images combined
0.00
Image optimisation
All images are optimized.
We found a total of 0 different links.
IP
208.109.181.28
External hidden links
Good! No hidden external links found
Looking for eval()
Good! No eval(bas64_decode()) scripts are found
Checking for XSS vulnerability
No XSS vulnerability found
Email encryption
Warning! The website contains at least one unencrypted email address.
Favicon
Error! No favicon is found. Using favicon helps to build a better brand quicker.
- H1 : My name is Andrij Pilkiw and this is a site detailing some of my work.Here is a copy of my resume. Lighting Demo Procedurally generated height map terrain Multiple animated dynamic colored light sources Unified lighting model: multiple dynamic per-pixel cast shadows with self shadowing for all objects in the world Day night cycle: the sun casts correct shadows on land, water and objects Water with freznel based reflection/refractions show reflections correctly based on angle of view Dynamic waves based on octives perlin noise provide natural non repeating animations Written in C using OpenGL as the graphics interface and GLSL as the vertex and fragment shading language Custom importer compiles VRML, Targa and font file into a unified .bin file Please note that the system requirements for this are VERY steep. This was tested on a 2.0GHz AMD with 2G of RAM and a 512M ASUS GeForce 8800GT. Lighting Demo Back to the Bay 3D open world 360 degree shooter Procedurally generated height map terrain and textures Dynamic colored lighting, shadows and reflection Complex AI enemies - scouts call to other units Hundreds of bullets on screen at one time Day/night cycle Hardware accelerated and coded in C Defend your base from attack Imports VRML and Targa files for game assets Requires a 3D video card. Back to the Bay demo I Hate Bugs !!! Bug vs. bug deathmatch game Requires at least a Pentium of some sort. Contact me at: , ( 8px from top )
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